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[QUOTE="Diamondback 2/2, post: 70420, member: 157"] I agree with HS on the allowing teams to work out their SOP’s and abilities.These are some ideas to toss in the mix. [B]Hide & Camouflage:[/B] Have them select their hide and camo it, their self and equipment. Then have walkers try and find them. You can do the same for movement. [B]Enemy activity:[/B] Have role player’s act out a detailed enemy TTP in the team’s area of observation. Have the team report it in via radio and fill out a detailed written report. Compare the teams radioed report and written report to the TTP given to the role players. Grade them on the accuracy of their reporting. [B]Face recognition:[/B] Use life size pictures of the face, maybe 3 or 4. Set them up at 500+ meters and give a team a copy of one of the pictures. Have them positively ID the right picture down range. [B]Marksmanship:[/B] Focus on cold bore shots at varies ranges (i.e. 300-600-800 meters) require them to achieve a first time hit at different ranges (that meet their mission) under time. Also focus on unknown distance shooting, where they have to practice ranging, adjusting for wind and gravity or hold off under time restraints. [/QUOTE]
How many letters are in "ShadowSpear?"