Gaming thread

Personally my big problem with Bethesda games is that the main plot usually isn't that compelling, and too many of the side quests are radiant ones which are copy pasted and involve repetitive objectives. I felt New Vegas was a great counterbalance to that - with Obsidian building on Bethesda's framework with its own lore and world building. I sincerely hope that New Vegas 2 can happen now that both the IP and the dev are under one roof with Microsoft.
 
I’ve completed Red Dead 2 three times over the past couple of years. Now I am finally getting into Skyrim; it is humorously annoying how after experiencing the unique voices and abilities in Red Dead, SkyRim employees about 4 actors for all of the voices and your character cannot “jump” up a small set of steps.

Meanwhile, your horse can literally go vertical on just about any climb. LOL

I wish I were there to set up your Skyrim, because at this point playing vanilla is almost an insult to the customer.

Skyrim is mostly kept alive and thriving through it's gigantic modding community.
 
Started playing Starsector today and despite being absolute trash at it, I'm really enjoying it. The combat system is a lil frustrating due to all the mechanics it has, but I can see myself really enjoying it once I figure it out.
 
And I have zero idea what you are talking about.
There's a lot of user-created content for Skyrim (and most other games made by Bethesda) and its mostly said user-created content that keeps people coming back to it over the years. Skyrim as Bethesda made it is not all that great, but it provided a great base to build upon.
 
There's a lot of user-created content for Skyrim (and most other games made by Bethesda) and its mostly said user-created content that keeps people coming back to it over the years. Skyrim as Bethesda made it is not all that great, but it provided a great base to build upon.

In some cases, people have put in near full on expansion levels of new content into these sorts of games, along with the usual quality of life improvements, or other modifications. @Ooh-Rah
 
So much fun relearning your class, right?


I actually like some of the changes they made and I don't hate myself while leveling anymore, right now damage scaling is absolutely janked when in dungeons due to level squish case in point a level 12 Bood DK pumping out 700 dps while level 45 ele shaman is only able to do around 300 with perfect rotation.

I do enjoy how the classes and specs feel like they are actually their own again instead being kind of bloated, also the game is much more newcomer friendly than before. Like night and day. If you do get back into it, avoid BFA it's bugged just get to max level, you can still dungeon with people at level 10 is the minimum I believe.


Time will tell if this is the continuation of the abusive relationship I have with WoW.
 
I actually like some of the changes they made and I don't hate myself while leveling anymore, right now damage scaling is absolutely janked when in dungeons due to level squish case in point a level 12 Bood DK pumping out 700 dps while level 45 ele shaman is only able to do around 300 with perfect rotation.

I do enjoy how the classes and specs feel like they are actually their own again instead being kind of bloated, also the game is much more newcomer friendly than before. Like night and day. If you do get back into it, avoid BFA it's bugged just get to max level, you can still dungeon with people at level 10 is the minimum I believe.


Time will tell if this is the continuation of the abusive relationship I have with WoW.

You doing this in Chromie time? because i think that is the only way the squish would be effecting you like that.

I can pull around 2.5k-3k dps on my DH and mage.. but they are both current ilevel 130ish.. pre-pre-patch I was around 470
 
You doing this in Chromie time? because i think that is the only way the squish would be effecting you like that.

I can pull around 2.5k-3k dps on my DH and mage.. but they are both current ilevel 130ish.. pre-pre-patch I was around 470

Yeah it's Chromie, other people have said the same in regards to it.
 
Yeah it's Chromie, other people have said the same in regards to it.

they are pretty much scaling everyone around the same while in it.. not a bad idea. I am leveling a priest right now and it took about 5 hours play time to get just past 30.
 
they are pretty much scaling everyone around the same while in it.. not a bad idea. I am leveling a priest right now and it took about 5 hours play time to get just past 30.

Yeah I do too, definitely should help with retention. Right now at 47 shaman with 1 day but I've been procrastinating pretty heavily right now.

Which thinking about is kind of hilarious.
 
In some cases, people have put in near full on expansion levels of new content into these sorts of games, along with the usual quality of life improvements, or other modifications. @Ooh-Rah

Here are some examples @Ooh-Rah

- Nope -

1. If you want to elevate the mostly dull and taciturn company of original game followers like Lydia, there are many fully voiced community made followers who provide great immersive dialogue and commentary on virtualy every situation. Possibly the most popular of all, is Inigo.
That character alone, improves the entire experience. He has over 7.000 lines, almost a book worth, of dialogue.

2. Speaking of full expansion level behemots of projects, there is one in the works called Beyond Skyrim. It adds 7 entire provinces besides Skyrim itself, making the game idk like 4-5 times larger, all with their own storylines, quests, hours of new music, and many hundreds of fully voiced characters. It's still WIP, but one or two of the provinces are already downloadable and playable on Xbox.

3. A complete redo and extension of the game's main-quest, factions and characters will be out in 2021, and also available on Xbos. It also adds many new fully voiced characters, dynamic followers, friendship & romance options. Cherry on top, the developers of this mod promise 99% compability with others mods. Meaning you can virtualy add whatever else you like on top of all that, like Inigo.


There is also a mod that just adds over 200 lore friendly, fully voiced npc's with interesting dialogue, all over Skyrim, dozens of which have their own individual quests and can become your followers. I wanted to put this on top, however for some weird reason, the guy who made it, recently removed the Xbox port. Dunno why "taking a break" means deleting all mods, but eh, who knows what's going on. If it ever returns to Xbox, definitly recommend taking a shot.

Here's one of the earliest examples from 2012.


Remember. If you ever decide to download mods, always scroll down and look if they got any dependencies you also need to download.

Okay, we're through. Sorry for the long nerdy text. Nerd out.
 
Complete fan-made remake of New Vegas based on the Fallout 4 engine. To avoid legal disputes with Bethesda, the developers didn't use any existing assets and literaly remade everything from scratch, including even voices.

Not release date yet, but looks awesome.


Sadly, it won't be available on console afaik.
 
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