Gaming thread

Yeah man, and no more frags for him either.:whatever:
I think all the bug fixes and optic improvements are good. I haven't played "Border" yet though. I only got to play for about 30-40 mins. I'm going to dive into it more tomorrow
 
The new Fallout DLC is pretty good, probably another 20 or so hours of gameplay, new weapons, and a new set of armor or two. The new critters are substantial enough you should bring a missile launcher with 4 barrels, the auto-sight, and plenty of missiles.

Hearts of Iron 4 dropped on the 6th and I spent most of my day off playing it and getting the feel of the system. Some features are really cool and some....not so much. It is intuitive in some areas and really obscure in others. It is pretty conventional until '39 or so and then it can do anything. The US has the option of invading Venezuela (yes I did) and at one point the Allies were fighting the Comintern and Axis; 3 way for world domination. I look forward to learning it a bit more so I can play as Germany or the UK.

As the US you can revoke a guarantee of independence (you couldn't in HoI 3) and invade Central and S. America. Research is limited to slots instead of a numeric value as in HoI 3 and everything is player controlled, minus modifiers you research. Like others it can be heavily modded (and will be), increasing "replayability" over time. If you like real-time grand strategy games, give it a shot.
 
I checked the game out, but it seems more like a digital board game than a legit RTS ala CnC or Starcraft. Is it more of a long term game?

From '36 to '48. Put it this way, in 8 hours of play on the fastest time setting I made it from '36 to about '41. Once you enter the war it takes much longer. It is "RTS" in the sense that time is controlled like an RTS, it isn't turn-based. It is very much an upper-level strategy with minimal graphics because the game lies in your decisions and how that literally affects dozens and dozens of option. 12,000 or so individual provinces (I think Florida alone is something like 6 or 7 and Mexico is around 20) across the world, over 100 technologies per nation to research, tens of thousands in planes and well over a thousand ships (both for the US alone) eats up a lot of your CPU and very little of your GPU. I played it on an i3 and didn't have much lag, but it will happen.

Yeah, it is a digital board game on a much larger scale. Risk on 1970's NFL level steroids.
 
Thank you, I will look deeper into it. It does seem interesting. Similar to the DEFCON game.

Something to check is HoI 3. You should be able to find it on Steam with all DLC for less than the new game (which is running $39.99). That would give you an idea of what you're facing if you didn't want to shell out the full 40 for a new game, you'd have a ton of time paying HoI 3 (plus some awesome mods) and could pick up HoI 4 during Steam's annual Christmas sale.
 
SInce some of you play Elite Dangerous. I haven't touched it in months (thanks to Fallout 4), but I thought this both cool and a bit frightening.

Elite’s AI Created Super Weapons and Started Hunting Players. Skynet is Here

A bug in Elite Dangerous caused the game’s AI to create super weapons and start to hunt down the game’s players. Developer Frontier has had to strip out the feature at the heart of the problem, engineers’ weaponry, until the issue is fixed.
 
I've been playing a bit of Metal Gear Solid: Phantom Pain, and it's pretty badass. Recommend everyone picks it up on the Steam summer sale later this month (or on console).
 
We finally got an XBox 1. Youngest son has been slaying multitudes in Shadow of Mordor and I'm looking forward to Battlefield 1.
 
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